Studio
Artist is, to me, a new way of creating images.
Most people still try to use digital tools in the same way(s) they have
been using natural media (I certainly have).
I can't define exactly what the differences between analog and digital
image making exactly are, but I definitely can feel that something needs
to change in my approach, and if I had my first indications that the
computer was a new way to work when discovering Painter a few years
ago, Studio Artist has really confirmed my original impression and offered
unsuspected avenues.
In the following tutorial, I am going to try to show some of the ways
in which something new is creeping in, something that demands a different
way of imagining images, a different form of intuition that is relatively
hard to come by when one has been, like me, immersed for decades in
the boundaries imposed by natural media.
Yet,
it seems to me that this exposure to natural media is necessary if one
is to have a chance of reaching even so slightly beyond "physical"
paint and support, exploring that amazing world of light the computer
makes available to us.
In order to keep file sizes manageable, the material I will present
will remain very simple. The very same process can be (and has been)
applied to much more elaborate images, movies and Paint Action Sequences,
only limited by one's RAM, hard drive space, and imagination.
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I opened a source image and the "Paint Action" window.
(That source image is viewable here, it
was created in Studio Artist.)
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contents of the Paint Action window were erased, and the "Record"
box was checked. (This will record each action used in creating the
image, enabling me to apply it to subsequent images and/or QuickTime
movies.) |
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In
order to record the painting of the image as a QuickTime movie,
I first selected the "Start Movie To File."
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I selected "Write Frame Flags::Write Frame Each SubAction"
(this will create a QuickTime movie showing all the paint actions
used in creating the image). |
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In
the Presets::Paint Patch", I selected the Patch "Wet
Ink Dir Flow" in the "Wet Ink" Category.
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I
simply applied three strokes on the white canvas. The above image
is the result of that process as a still image.
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Then
I had to "Stop Movie To File." (This was the completion
of the QuickTime movie "Three_strokes.mov".)
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the "Record" box in the Paint Action window had to be
deselected and this PASeq named and exported. |
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Now
that first image is also a QuickTime movie (click here
to view it), That first movie can now be processed with the very
Paint Action Sequence ("PASeq") that already had created
its parent image.
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Time
to import the original Paint Action Sequence (it may still be
available in the Paint Action window)
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Selecting
the "Process Movie with PASeq::To Movie" I chose the
movie we just saw, "Three_strokes.mov",
as the file to be processed.
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This
concludes a very quick look at one aspect of the many ways of creating
images and movies Studio Artist can make possible.
I am still barely touching on the surface of what is a very deep application,
one that has already greatly influenced my way to work, and that is most
likely to completely revolutionize it even more.
Painter was a terrific tool to help with a fascinating transition from
natural media to digital, Studio Artist is, to me, the next step in what
is a very exciting process.
I can't thank John Dalton enough for making this amazing tool available.
I can be reached here or
here via e-mail.
Samples of my work are available
here, and here.
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